|Street Fighter Alpha series||Super Combo||+|
|Street Fighter EX series and Capcom vs. SNK (as Extra Sagat)|
|Super Combo|| + |
|Capcom vs. SNK 2, SVC Chaos: SNK vs. Capcom|
|Hyper Combo|| + |
|Street Fighter IV series||Ultra Combo II||+|
Street Fighter Alpha seriesEdit
The Tiger Cannon makes its debut as one of the three Super Combos available to Sagat. For a Level 3 Super Combo, the Tiger Cannon hits 6 times, losing a hit per level.
The Tiger Cannon is not as versatile as other projectile Super Combos, since it cannot hit crouching opponents. On the flipside, the height also makes it much more difficult to jump over.
Sagat's moveset more or less remains the same as the Alpha series in these crossovers; the Tiger Cannon also retains its properties from the Alpha games. However to counter its limitations against crouching opponents, Sagat gains the Low Tiger Cannon in vein of his Low Tiger Shot.
The high version has more invincibility on startup, compared to the low version. In SNK vs. Capcom, the Tiger Cannon is unique in that it can plow through lesser projectiles and still deal full damage.
Street Fighter IV seriesEdit
The Tiger Cannon makes its return in Super Street Fighter IV as Sagat's second Ultra Combo. It is much more useful, as it now has a big enough hitbox to reliably hit crouching opponents, while still being difficult to jump over. With a full Revenge Gauge, this attack inflicts roughly 38% damage on an opponent with standard health.
- As with many of Sagat's attacks, a distinct tiger's roar can be heard when this move is used.