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Alternate colors are a feature introduced in Street Fighter II': Champion Edition.
The playable characters of Champion Edition gained alternate colorations for their costumes as the result of the game introducing the Mirror Match feature, which was the first time in the series that players could go head-to-head with the same character; the different colors were designed to prevent confusion. The alternate color could be selected by pressing the Start button.
Later games would also allow players to choose from a set of colors, usually by pressing a certain button to select said character.
Each attack button corresponds to its own color, with a seventh for pressing Start and an eighth for holding an attack button. The FM Towns port introduces Color Edit, which allows players to customize and save character palettes.
The Alpha games each have hidden options that allow players to adjust the palettes of each character.
Capcom vs. SNK seriesEdit
Street Fighter IV seriesEdit
There are now 10 colors available for each character; only two are initially usable, and the rest are unlocked by completing matches with the given character. Colors are selected with a menu rather than specific button presses.
Each character has two default colors and three slots for custom palettes that can be set via the returning Color Edit mode.
List by gameEdit
- Alternate Color/Street Fighter II series
- Alternate Color/Street Fighter Alpha series
- Alternate Color/Street Fighter III series
- Alternate Color/Street Fighter IV series