|Street Fighter III series||+ ( or to feint)|
|Super Street Fighter IV: Arcade Edition|
Ultra Street Fighter IV
|+ or ( version to feint)|
Similar to his older brother's Kobokushi but with a longer range (due to Yang's arms being fully extended), the speed and damage are determined by the punch button used; light punch has the fastest execution and weakest damage, heavy punch has the slowest execution and the strongest damage, and medium punch is halfway between the two.
Street Fighter III seriesEdit
Like Kobokushi, it has no EX version. Instead, using more than one punch button will perform a feint; Yang will draw back as if to perform the attack but does not.
As with Kobokushi, the feint is now mapped to the light punch button, while the medium and heavy punch buttons perform as usual, and are capable of stopping fireballs. Arcade Edition also adds an EX Special version that has virtually no startup time and causes an opponent hit by it to be knocked against the edge of the screen and bounce off it, allowing for juggles.
Despite its slow startup, if timed correctly, the attack is extremely powerful and useful as a frame trap tool, and its hitbox is such that it can beat out other high-priority moves. The feint, besides stopping projectiles, is also good for baiting counters and parries early, or forcing opponents into dropping their guard by mistake.
- The exact same move is used by the character Akira Yuuki in SEGA's Virtua Fighter series.