In boxing, a cross-counter is a cross thrown above an opponent's jab, done in order to exploit the sudden opening in their position and maximize damage.
DescriptionEditExecuted by performing a half-circle backward motion and pressing punch, Dudley drops his fists and sticks his chin out ("Go on, then!"). If the opponent hits Dudley while in this state, he will take the damage normally, but a glint will appear in his eye and he will suddenly slide forward with a straight punch (Dudley shouts the technique's name in the Street Fighter III games).
The "ready" stance's duration time and amount of damage dealt are determined by the punch button pressed: light punch version stays "ready" for the longest but deals the least damage; heavy punch version stays "ready" for the shortest but deals most damage; and medium punch version balances somewhere in-between.
The EX Special version has Dudley in "ready" position for an even longer time than the heavy punch version ("Can't touch me!"); if triggered, Dudley suffers only half the damage and unleashes two (three in later games) consecutive unblockable sliding punches back and forth across the opponent, with the last hit launching the opponent upwards, allowing for juggles.
This sudden counterattack cannot be blocked, and the damage inflicted is greater than (and apparently proportional to) the damage Dudley suffers. This move can even counter Super Arts and other such moves (as shown below).
However, it will not work against:
- Certain special attacks, including projectiles.
- Regular throws and command grabs (such as T. Hawk's Mexican Typhoon or E. Honda's Oicho Throw).
- Low attacks such as leg sweeps, crouching kicks or even specials like Cammy's Spiral Arrow.
The latter property is unique to this move, in keeping with Dudley's boxing technique. This somewhat limits the attack's usefulness, as it is easily punished: Dudley is stationary while in the "ready" position and if he throws it out randomly, he can do nothing to stop an opponent walking up and throwing or sweeping him, so this technique must be used with absolute accuracy. The Cross Counter can also be beaten by Armor Breaking moves in the Street Fighter IV series.
However, it can still be useful when Dudley can bait an attack, and wait until the last second possible to enter the counter. Furthermore, moves with slow start up provide a perfect opening for this move.
If Dudley is in the "ready" position with low health and the opponent does enough damage to knock him out, the "KO" graphic will appear on the screen, Dudley gives off his "defeated" voice scream while performing the Cross Counter (which at this point neither deals any damage nor touches the opponent at all) and collapses stomach-first right after.