|Most appearances||Special Attack||+|
|Marvel vs. Capcom series||Special Attack||+|
Executed by charging backward, then pressing forward and kick, M. Bison performs a forward somersault with his legs outstretched, kicking the opponent up to twice and aiming to land on the opponent's knees. However, in all of his appearances, a contridicting knockdown effect occurs on hit. The execution speed and distance traveled are determined by the kick button pressed. The Light version has the fastest startup, but travels the shortest distance. On the other hand, the Heavy version has the slowest startup, but travels the farthest. In the Marvel vs. Capcom series, the attack has a half-circle motion and can also be used in the air.
The EX Special version introduced in Street Fighter IV has a much faster startup and goes farther; its second kick hits twice and knocks the opponent even further away ("Die!"). In Street Fighter X Tekken, M. Bison instead performs a variant of the Knee Press Nightmare. Similarly, in Street Fighter V the EX Special version has Bison kick his opponent twice before pushing off with both feet and slamming his foe to the ground, similar to the Knee Press Nightmare from the Capcom vs. SNK games and like the name implies, pressing down on his foe's knees.
The move is generally unsafe on block, as it may leave Bison open. However, when properly spaced to land only one hit, it can be quite safe and useful in pindown strategies. The Scissor Kick can also knockdowns if the opponent tries low attacks or attempts to counter standing kicks, and has some limited use as an anti-air.