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The Duck (ダッキング Dakkingu?, "Ducking") is one of Dudley's special attacks, introduced in the Street Fighter III series.

Input (all appearances)
Initial: Duck Arcade Stick HCF + Arcade Button Kick
Followup: Ducking Straight Arcade Button Punch
Followup: Ducking Uppercut Arcade Button Kick



Dudley's duck-and-dash in Super Street Fighter IV: Arcade Edition.

Executed by performing a half-circle forward and pressing kick, Dudley puts his head down and dashes forward. The dash will safely travel under high-aiming projectiles, and is useful for closing in on an opponent.

How far he goes and how quickly he is able to followup is determined by the kick button pressed: light kick travels the least distance but recovers the quickest, heavy kick travels the most and recovers the slowest, while medium kick is somewhere in between.

If either punch or kick is pressed at the end of the dash, Dudley will perform a followup. The properties of this followup are not affected by which kick button was used for the Duck. The EX Special version introduced in Super Street Fighter IV grants partial invincibility and longer opportunity for follow-ups.

Ducking StraightEdit


Dudley's followup straight in Super Street Fighter IV.

The Ducking Straight (ダッキングストレート Dakkingu Sutoreeto?) is executed by pressing punch during Duck, Dudley quickly delivers a straight punch. The attack has Armor Break properties and is useful for its horizontal reach.

Ducking UpperEdit


Dudley's followup uppercut in Super Street Fighter IV.

The Ducking Upper (ダッキングアッパー Dakkingu Appaa?) is executed by pressing kick during Duck, Dudley quickly delivers an uppercut which hits twice. The attack is useful for hitting and possibly juggling airborne opponents.

Screenshots Edit



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