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This article is about the illustrator. For the video game player, see Daigo Umehara. For the Rival Schools character, see Daigo Kazama.
Daigo Ikeno thumbs up

Daigo Ikeno.

Daigo Ikeno, also known under his real name Ikeno Metaka (池野目高?), is a character designer, illustrator and art director who works for Capcom. He has done various images for their products ever since he was hired in 1993.

History[]

At the time of joining Capcom, he was involved in development as a dotter, but passed the examination and became a member of the design room.[1] His first job in the design room was the character illustration of the 3DO version of Super Street Fighter II Turbo.[1] Kinu Nishimura, who was checking the illustrations at that time, was very strict.[1]

The muscular expression of the character illustrations is strongly influenced by Bengus.[2] He also cites manga's such as "Shape Up Ran," "Kinnikuman," "Fist of the North Star," and "Dragon Ball" as his personal roots.[2]

Games[]

  • Street Fighter EX3 - Promotional Illustration and Character Selection screen art (Ryu, Ken and Guile).
  • Ghost 'n Goblins: Resurrection - graphic designer

Gallery[]

Street Fighter II series[]

Character art[]

Street Fighter Alpha series[]

Character art[]

Promotional art[]

Street Fighter EX series[]

Character art[]

Promotional art[]

Street Fighter III series[]

Character art[]

Concept art[]

Ending art[]

Street Fighter III- Conclusion Step/Master the Secret[]

Promotional art[]

Street Fighter IV series[]

Character art[]

Concept art[]

Promotional art[]

Street Fighter V[]

Ending art[]

Super Puzzle Fighter II Turbo[]

Character art[]

Promotional art[]

Rival Schools: United by Fate[]

Promotional art[]

CvS =

Capcom vs SNK series[]

Character art[]

Intro[]


Video[]

External Link[]

References[]

  1. 1.0 1.1 1.2 interview from SF25: The Art of Street Fighter page 446.
  2. 2.0 2.1 How To Make Capcom Fighting Characters: Street Fighter Character Design, Capcom, November 25, 2018, p. 231.
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