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Grabs, also referring to interchangeably as throws, are attacks available to each character in the Street Fighter series.

DescriptionEdit

Introduced in Street Fighter II, each character has a normal grab/throw attack; the input depends on the game.

Normal throws can be performed either forward/neutral or backward. In addition, certain characters can use throws in midair. Still other characters have special attacks that use grabs and throws, referred to as command grabs and throws respectively.

Most characters have at least a forward throw, and either a backward or air throw. In later games, including the Street Fighter IV games, characters would possess both forward and backward throws by default.

TacticsEdit

Forward throws will often knock or throw the foe away from the user, making them useful when cornered, and act as the "default". Backward throws often cause the user to "switch" with the foe in the process; this re-positioning makes it even more useful for escaping corners and setting up combos. Some Grabs (Like the Brain Buster or the Head Bomber) will not throw the opponent but instead deal rapid prolong damage to the grappled foe. A few throws may even work as 'graps' (a combination of a grab and a grapple) which a user deals one or more hits followed by a 'final' blow which either pushes or throws the opponent away (T. Hawk's Neck Hanging Tree and Yun's Gekitei Futai in the Street Fighter IV series works like a grap).

While a character cannot quick stand after being grabbed or thrown prior to Street Fighter V, they can escape if caught in a normal grab by performing one at or near the same time.

In addition, the spacing of the grab and/or the specific type of attack performed (and thus its strategical uses) varies with each character.

Character-specific tacticsEdit

Ryu's forward throw in the Street Fighter III series leaves a brief window for attack; one of his trials in 3rd Strike requires him to follow a forward throw on Dudley with a Shin Shoryuken.

Gouken's Amaoroshi has him simply lift and toss the opponent straight upward, causing no damage if they land on the ground afterward; it is the only move of its type to function in this way. As such, it provides a perfect opportunity for juggles and other attacks, such as the Tatsumaki Gorasen or his Super and Ultra Combos.

List of Normal Grabs/ThrowsEdit

Note: Attacks with the ^ note were replaced or renamed in the Street Fighter IV games. Attacks with the * note were replaced or renamed in the Street Fighter V games. Attacks with the + note were only used as air throws in the Street Fighter Alpha series.

User Forward Throw Backward Throw Air Throw
Abigail Red Leaf (レッドリーフ Reddorīfu?) Hit and Run (ヒットアンドラン Hittoandoran?) None
Abel Drop Throw (内股投げ Uchimata Nage?) Pincer Throw (体落とし投げ ​Taiotoshi Nage?) None
Adon Jaguar Carry (ジャガーキャリー Jagākyarī?) Jaguar Slam (ジャガースラム Jagāsuramu?) Jaguar Stab [forward] (ジャガースタブ Jagāsutabu?)+
Jaguar Throw [backward] (ジャガースルー Jagāsurū?)+
Akuma Shoulder Throw (背負い投げ Seoi Nage?)^
Goshoha (豪衝破?)
Somersault Throw (巴投げ Tomoe Nage?)^
Shuretto (朱裂刀?)
Hell Wheel (地獄車 Jigoku Guruma?)+
Alex Body Slam (ボディスラム Bodisuramu?)*,Face-Crush Chop (フェイスクラッシュチョップ Feisukurasshuchoppu?) Leg Tomahawk (レッグトマホーク Reggutomahōku?) None

Arkane

Neck Hanging Tree (ネック吊り木 Nekku tsuri ki?) Shoulder Throw None
Balrog Head Bomber (ヘッド爆撃 Heddo bakugeki-ki?)*, Dirty Bomber (汚い爆撃機 Kitanai bakugeki-ki?) Lever Break (レバーブレイク Rebābureiku?)*, Dirty Shot (ダーティショット Dātishotto?) Head Bomber+
Birdie Bull Spike (ブルスパイク Burusupaiku?)*, Bad Skull (悪いスカル Warui sukaru?) Bad Throw (バッドスルー Baddosurū?)*, Bad Chain (バッドチェーン Baddochēn?) Bad Scrap (バッドスクラップ Baddosukurappu?)
Blade Neck Hanging Tree Shoulder Throw None
Blanka Wild Fang (ワイルドファング Wairudo Fangu?) Jungle Wheel (ジャングルホイール Janguru Hoīru?) Jungle Slam+
Wild Shoot+
C. Viper Ab Fitness (アブフィットネス Abufittonesu?) Temple Massage (テンプルマッサージ Tenpurumassāji?) None
Cammy Hooligan Suplex (フーリガンスープレックス Fūrigansūpurekkusu?)*, Gyro Clipper (ジャイロクリッパー Jairokurippā?) Frankensteiner (フランケンシュタイナー Furankenshutainā?)*, Delta Through (デルタスルー Derutasurū?) Frankensteiner(backward)^+
Flying Neck Hunt (フライングネックハント Furaingunekkuhanto?)/Flying Neck Breaker*
Charlie Dragon Suplex (ドラゴンスープレックス Doragonsūpurekkusu?) Knee Gatling (ニーガトリング Nīgatoringu?)*, Target Down (ターゲットダウン Tāgettodaun?) Flying Buster Drop (フライングバスタードロップ Furaingubasutādoroppu?) (forward)*,
Airjack (エアジャック Eajakku?) (backward)
Chun-Li Koshuto (虎襲倒 Koshuu Tou?) Kirinshu (麒麟蹴 Kirinshuu?) Ryuseiraku (龍星落 Ryuusei Raku?)
Cody Prisoner Throw (プリズナースルー Purizunāsurū?) Bad Stamp^/Bad Stomp (バッドスタンプ Baddosutanpu?) Guilty Stamp (ギルティースタンプ Girutīsutanpu?)+
Dan Shoulder Throw^
Gado Thrust (我道突き Gadou Tsuki?)
Saikyo Haraigoshi (サイキョー払腰 Saikyō Haraigoshi?) Otoko Nage (漢投げ?)+
Decapre Shadow Suplex (影の二重 Kage no nijū?) Frankensteiner Flying Neck Hunt
Dee Jay Funky Shout Throw (ファンキーシャウトスルー Fankī Shauto Surū?)^
Swing Over Launch (スイングオーバーランチ Suingu Ōbā Ranch?)
Monkey Flip (モンキーフリップ Monkīfurippu?)^
Flip Throw
Monkey Flip+
Dhalsim Yoga Smash (ヨガスマッシュ Yogasumasshu?) Yoga Throw (ヨガスルー Yogasurū?) Yoga Trip (ヨガ旅行 Yoga ryokō?)+
Dudley Kidney Crusher (レバークラッシャー Rebā Kurasshā?) Dynamite Throw (ダイナマイトスルー Dainamaito Surū?) None
Eagle Fool On Pile (フールオンパイル Fūru On Pairu?) Percussion Fool (パーカッションフール Pākasshonfūru?) Unnamed
E. Honda Tawara Nage^
Sabaori (さば折り Sabaori?)
Saba Ori^
Rice Bale Throw (俵投げ Tawara Nage?)
Tsuryani Nage (吊り屋根投げ Tsuri Yane Nage?)+
Ed Psycho Blow (サイコブロウ Saikoburou?) Cheat and Smash (チートとスマッシュ Chīto to sumasshu?) None
Elena Leg Lift Throw (レッグリフトスロー Reggurifutosurō?)

Body Slam^/Leg Hook (レッグフック Reggufukku?)

None
El Fuerte Tepache Bomb (テパッチェ・ボム Tepacche Bomu?) Chili Mexicano (チレ・メヒカーノ Chire Mehikāno?) Sky Sorpressa Drop (スカイ・ソルプレッサ・トラップ Sukai Sorupuressa Torappu?)
Evil Ryu Shoulder Throw Somersault Throw Shoulder Throw+
F7 Neck Hanging Tree Shoulder Throw None
F.A.N.G Shimonshu (下文?) Kyoshitsugeki (京セツゲ?) None
Fei Long Seichuu Renten Geki (正中連点撃?)^
Shushugai (襲首刈 Shuushugai?)
Shuu Kubi Kari (シュウクビカリ?)^
Tenshou Tousaikyaku (天昇頭砕脚?)
Shuu Kubi Raku (襲首落 Shuushuraku?)+
Gen Juraku (囚掠?)^/Shuraku (シュラク?) Hozen (封前 Houzen?) Shuuga (首臥?)+
Gill Impact Claw (インパクトクロー Inpakutokurō?) Guilty Bomb (刑事爆弾 Keiji bakudan?) None
Gouken Raikotokyaku (雷光投脚?) Amaoroshi (天颪?) None
Guile Dragon Suplex Judo Throw (ジュードースルー?) Flying Mare (フライングマーレ Furaingumāre?) (forward)
Flying Buster Drop (backward)
Guy Tsukami Nage^/Grab Throw (グラブ投げる Gurabu nageru?) Shoulder Throw Izuna Otoshi (イズナ落とし?)+
Hakan Hakan Throw (ハカンスルー Hakansurū?) Hakan Reverse (ハカンリバース Hakanribāsu?) Hakan Stomp (ハカンスタンプ Hakansutanpu?)
Hugo Neck Hanging Tree

Body Slam

None
Ibuki Yami Kazura (闇葛 Yami kazura?) Uki Yami (浮き闇 Uki yami?)*,

Kubi Ori (クビオリ?)

Tobizaru (翔び猿 Tobi zart?)
Ingrid Suncrack (サンクラック Sankurakku?) Light Punish (ライトバニッシュ Raito Banisshu?) Unnamed
Juli Hooligan Suplex Frankensteiner Frankensteiner (backward)
Flying Neck Hunt
Juni Hooligan Suplex Frankensteiner Frankensteiner (backward)
Flying Neck Hunt
Juri Karen Kick (苛連脚 Karen Kyaku?)*'

Chisenkyaku (チセンキャク?)

Assatsu Kick (圧殺脚 Assatsu Kyaku?)*,

Kaeikyaku (カイキャク?)

Zankasen (ザンカセン?)
Karin Yashiro Kuzushi (社崩し Yashiro kuzushi?)*, Hajotsui (ハジョツイ?) Homura-geri (焔投げ Homura nage?)*, Arakuma Inashi (アラクマインアシ?) Abise Yashiro Kuzushi (浴びせ社崩し Abise yashiro kuzushi?)+
Ken

Tsukami Game (つかみゲーム?), Shoulder Throw

Tsukami Nage

(つかみネージ?)^/Hell Windmill (地獄風車 Jigoku Guruma?)

Jigoku Fuusha (地獄ふさ?)
Khyber Neck Hanging Tree Shoulder Throw None
Kolin Pressure Ridge (圧力リッジ Atsuryoku rijji?) Sublimation (昇華 Shōka?) Avalanche Lock (アバランシェロック Abaransherokku?)
Laura Seoi Throw (西井投手 Nishii tōshu?) Pullback Hold (プルバックホールド Purubakkuhōrudo?) None
Maki Shishigari (猪狩 Igari?) Hiza Kamashi (膝かまし Hiza kamashi?) Head Bomber

M. Bison

Deadly Throw (デッドリースルー Deddorīsurū?)*, Psycho Impact (サイコ衝撃 Saiko shōgeki?) Death Tower (デスタワー Desutawā?)*, Psycho Fall (サイコフォール Saikofōru?) Psycho Fall+
Makoto Head Butt (引き寄せ頭突き・塔頭 Hikiyose Zutsuki Tacchuu?) Triple Threat (肘落とし三連突き・荒磯 Hijiotoshi Sanren Tsuki Araiso?) None
Menat Overflowing Nile (溢れるナイル Afureru Nairu?) Pyramid Hopscotch (ピラミッドホップスコッチ Piramiddohoppusukotchi?) None
Necalli Soul Sealer (ソウルシーラー Sourushīrā?) Soul Discriminator (魂の弁別器 Tamashī no benbetsuki?) None
Necro

Shoulder Attack (肩の攻撃 Kata no kōgeki?),

German Suplex (ジャーマンスープレックス Jāman sūpurekkusu?) (Back-turned)

Frankenstiener None
Oni Ragoshoha (ラゴショハ?) Shuretto (シュレット?) None
Oro Kubi-jime Kataguruma (クビジムカタガルマ?) Somersault Throw Kuuchuu Jigoku Guruma (九州地獄球磨?)
Poison Slapshot (スラップショット Surappushotto?) Frankensteiner None
Q

Painful Strike (ホククおよびしっぷう餅つと津田 Hokaku Oyobi Shippu o Mochii ta Tsuuda?)

Vicious Impact(Faceslam) (ホカクおおびびとっきいによろしく Hokaku Oyobi Touteki ni yoru Daraku Shougeki?) None
R. Mika German Suplex*, Daydream Headlock (デイドリームヘッドロック Deidorīmuheddorokku?), Dream Driver (ドリームドライバー Dorīmudoraibā?) Brain Buster (ブレーンバスター Burēn basutā?)*, Headbutt (ヘッドバット Heddobatto?)*, Selldown (売り下ろし Uri oroshi?) Hip Buster (ヒップバスター Hippu basutā?)+, Neck Breaker (ネックブリーカー Nekku burīkā?)+
Rashid Riding Glider (ライディンググライダー Raidinguguraidā?) Rising Sun (朝日 Asahi?) None
Remy Crazed Like Waltz (ヴァルのノーあなたにこくしく Valse no you ni Kuruoshiku?) Disturbed Sleep Outline (眠りの輪郭 Nemuri wo Midasu Contour?) None
Rolento Colonel Carrier (カーネルキャリア Kāneru kyaria?) Deadly Package (デッドリーパッケージ Deddorī pakkēji?) Fatality Package (フェイタリティーパッケージ Feitaritī pakkēji?)+
Rose Soul Drain (ソウルドレイン Souru dorein?)^/Soul Fall (ソウルフォール Souru fōru?) Soul Loop (ソウルループ Souru rūpu?) Soul Fade (ソウルフェイド Souru feido?)+
Rufus Head Bazooka (ヘッドバズーカ Heddo bazūka?) Hand Machinegun (ハンドマシンガン Hando mashingan?) None
Ryu Shoulder Throw Somersault Throw

Shoulder Throw+

Sagat Tiger Rage (タイガーレイジ Taigā reiji?) Tiger Carry (タイガーキャリー Taigā kyarī?) Tiger Carry (エアタイガーキャリー Ea taigā kyarī?)+
Sakura Sailor Shoot (セーラーシュート Sērā shūto?)^/Sailor Shot Sakura-jime (さくら絞め?)^
Choba Throw
Sailor Fly (セーラーフライ Sērā furai?)+
Sawada Face Punch (フェイスパンチ Feisupanchi?) Back Slam (バックスラム Bakkusuramu?) None
Sean Seoi Throw Tomoe Throw (トモエスロー Tomoesurō?) None
Seth Genocide Shot (ジェノサイドシュート Jenosaido shūto?) Death Throw (デススルー Desu surū?) None
Sodom Shogun Throw (将軍投げ Shōgun nage?) Shogun Throw Daimyo Throw (大名投げ Daimyō nage?)
T. Hawk Elbow Stomping (肘打ち Hiji-uchi?)^/Neck Hanging Tree Mexican Throw (メキシカンスロー Mekishikansurō?) Condor Hunting (コンドルハンティング Kondoruhantingu?)+
Twelve H.U.G. (抱擁 Hōyō?, Hug), F.L.G. (フロッグ Furoggu?, Flog) T.R.W. (スロー Surō?, Throw) None

Vega

Rainbow Suplex (レインボースプレックス Reinbōsupurekkusu?) Crescent Line (クレセントライン Kuresentorain?) Crescent Line+
Stardust Drop (スターダストドロップ Sutādasutodoroppu?)*, Stardust Shot (スターダストショット Sutādasutoshotto?)
Urien Destroy Claw (クローを破壊する Kurō o hakai suru?)*, Spartan Bomb Spartan Bomb (スパルタン爆弾 Suparutan bakudan?) None
Yang Hiza Geri (ヒザゲリ?)^
Youhon Shiun (ユホン・シウン?)
Monkey Flip^/

Ento Shugeki (エント・シュゲキ?)

Monkey Flip+
Yun Hiza Geri^
Gekitei Futai (二階二人?)
Monkey Flip^/

Ento Shugeki

Monkey Flip+
Zangief Back Drop (バックドロップ Bakku doroppu?)^, Stomach Claw (胃の爪 I no tsume?)^,

Body Slam*, Atomic Drop (アトミックドロップ Atomikkudoroppu?)

Kamitsuki (カミツキ?)^, Piledriver (杭打ち機 Kuiuchiki?)^,

Brain Buster*, Captured (キャプチャ Kyapucha?)

Piledriver+
Zeku (Old)  Tsurigane Otoshi (ツリガネオトシ?) Mikoshi (ミコシ?) None
Zeku (Young) Tesso (テッソ?) Raiju (ライジュ?) None

SpritesEdit

For the full sprite gallery, see Grabs and Throws/Sprites.

RyuThrow 1RyuThrow 2

VideoEdit

SSFIV AE Throws03:59

SSFIV AE Throws

All the throws from Super Street Fighter IV: Arcade Edition.

TriviaEdit

  • Ken is probably the only Street Fighter character to have a third throw (his knee throw), done same to his normal throws but without moving forward or backward. He does however have three normal throws in Street Fighter X Tekken.
  • Starting in Street Fighter Alpha 3, throw animations are now animated to be relative to the command direction pointed at, adding some realism to the animations. This enhancement has been carried over to 3rd Strike and onwards.
  • Both Gill and his brother, Urien, have the same Grabs but different names.

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