Executed by performing two quarter-circle backward motions and pressing kick, Sakura will use a series of low, sweeping, spinning kicks followed by a backward-facing kick to the opponent's midsection. The distance she travels while spinning is determined by the kick button used. A short kick makes her travel the same distance as a jump. Medium makes her go a little farther, and Heavy makes her travel the length of screen. The openings on this attack are few and far between. Mostly, a player would have to wait for an opponent to shoot a projectile or make a false step.
This can be comboed with a heavy Shunpukyaku immediately after the last hit, as well as a heavy Shouoken and an EX Shunpukyaku if timed right. If Haru Ichiban hits a crumbling opponent after a Focus Attack, the opponent will back flip and only be hit by the first and last kick.