DescriptionEditExecuted by performing a quarter-circle back motion and pressing punch, Guy does a quick advancing turn and violently jabs an elbow forward. This move serves as a good countering move, but the fierce version can also be used as an offensive move due to its far reach. All strength variations will knock down an opponent, but have a small, noticeable amount of startup.
In Super Street Fighter IV, the move has a slightly different animation, with Guy quickly turning around before shoving his shoulder into the opponent. The move has armor breaking properties, and the EX Special version is much faster, with limited immunity to projectiles during the 360 degree spin. However, its range is limited and it does slightly less damage than the medium version.
When properly timed, the attack can be used to evade a projectile and get a counter hit on the opponent (in most games giving bonus points for countering). In order to do so, however, the projectile must pass Guy when he does the 360 spin, and missing the timing means taking a counter hit.
The Japanese name of the move (Hōzanto (崩山斗?)) uses the Chinese meaning of the to kanji, which refers to fighting, instead of the Japanese reading, which refers to the Big Dipper constellation.