The Hyakuretsukyaku (百裂脚? "Hundred Rending Legs"), commonly known as Lightning Kick, is one of Chun-Li's signature special attacks. It made its first appearance in the original Street Fighter II. In the Street Fighter IV series, this is one of the many moves copied by Seth.
( + in Street Fighter X Tekken)
( + in Street Fighter V)
Chun-LiEditExecuted by pressing rapidly and repeatedly any kick button, Chun-Li stands on one leg and side kicks "at the speed of lightning", with her other leg extended out. The kicks come out with incredible speed and power, and can land several hits, which can add up to an impressive amount of damage when not blocked, and does a fair amount of chip damage even when blocked.
In earlier SFII games, if most of the hits connect unblocked, they could potentially stun the foe.
In the Vs. series games, Chun-Li gains the ability to perform the Hyakuretsukyaku in midair, enabling quite a few routes for air combos, especially if Chun-Li happens to have a midair Hyper Combo on the ready to be cancelled into in certain games.
The EX version of this move starts up much quicker and launches the opponent into the air, allowing Chun-Li to follow up with another EX Hyakuretsukyaku, an EX Spinning Bird Kick or even an Ultra Combo.
In Street Fighter V, the input has been simplified to a quarter-circle forward motion and can also be performed in the air (similar to the Vs. series).
SethEditExecuted by performing a quarter-circle backward motion and kick, Seth slides forward and aims a heavy kick at the opponent. If it lands, they spin in place as he draws his leg back, and the opponent is hit 16 times by an unseen force. The distance Seth moves forward is determined by the strength of the kick button; the heavier the kick pressed, the greater the distance. The EX version of this attack allows him to slide even further, with temporary invincibility against strikes and projectiles.
An animation glitch known as Akuma's Seizure originated from this move.
- In Devil May Cry 3, Dante possesses the Hyakuretsukyaku, as an ending to his Beowulf Combo II. After two punches, Dante performs a flurry of kicks before ending with an axe kick, much like Evil Ryu's Ryusokyaku. As with most of Beowulf's moves, these kicks can be charged to do more damage. In Marvel vs. Capcom 3, this becomes a followup move called Beehive.