Below are the move lists of all seventeen characters in Super Street Fighter II Turbo HD Remix's "Remix" Mode. This article covers all of the special moves listed in-game, many of which have been substantially altered from List of moves in Street Fighter II the input in older installments in the Street Fighter II series. Note that while in some cases, the "Classic" input for an attack will also work for "Remix" Mode, this is not always the case. However, the game also features a selectable mode in which the inputs remain in their "Classic" form.
Akuma[]
Move Name | Input |
---|---|
Hadoken | + |
Red Hadoken | + |
Shoryuken | + |
Hurricane Kick | + |
Teleport | or + or |
Air Fireball | + |
Raging Demon |
Balrog[]
Move Name | Input |
---|---|
Straight Rush | + |
Low Rush | + |
Dashing Upper | + |
Alt Dashing Upper | + |
Buffalo Headbutt | + |
Turn Around Punch | or and release |
Super Combo: Crazy Buffalo | + or ( or release ) |
Blanka[]
Move Name | Input |
---|---|
Horizontal Roll | + |
Vertical Roll | + |
Rainbow Roll | + |
Electricity | |
Hop | or + + or + or + |
Super Combo: Ground Shave Roll | + |
Cammy[]
Move Name | Input |
---|---|
Spinning Backfist | + |
Cannon Drill | + |
Thrust Kick | + |
Hooligan Throw | + |
Frankensteiner Throw | or + during Hooligan Throw |
Super Combo: Spin Drive Smasher | + |
Chun-Li[]
Move Name | Input |
---|---|
Kikoken | + |
Up Kick | + |
Spinning Bird Kick | + |
Aerial Spinning Bird Kick | () + |
Lightning Legs | |
Super Combo: Senretsukyaku | + |
Dee Jay[]
Move Name | Input |
---|---|
Max Out | + |
Up Kick | + |
Dread Kick | + |
Machine Gun Upper | + ( ) |
Super Combo: Sobat Carnival | + |
Dhalsim[]
Move Name | Input |
---|---|
Yoga Fire | + |
Yoga Flame | + |
Upward Yoga Flame | + |
Drill | + |
Head-First Drill | + |
Teleport | or + or |
Super Combo: Yoga Inferno | + |
E. Honda[]
Move Name | Input |
---|---|
Torpedo | + |
Flying Butt | + |
Hundred Hand Slap | |
Ochio Throw | + |
Super Combo: Super Killer Head Ram | + |
Fei Long[]
Move Name | Input |
---|---|
Rekka Punch | + (can be performed three times in a row) |
Flame Kick | + |
Flying Kicks | + |
Super Combo: Rekkashinken | + |
Guile[]
Move Name | Input |
---|---|
Sonic Boom | + |
Flash Kick | + |
Super Combo: Double Flash | + |
Ken[]
Move Name | Input |
---|---|
Hadoken | + |
Shoryuken | + |
Hurricane Kick | + |
Special Kick | + or or ( for Overhead Kick) |
Super Combo: Shoryureppa | + |
M. Bison[]
Move Name | Input |
---|---|
Scissor Kicks | + |
Psycho Crusher | + |
Head Stomp | + (+ ) |
Devil's Reverse | + (+ ) |
Super Combo: Knee Press Nightmare | + |
Ryu[]
Move Name | Input |
---|---|
Hadoken | + |
Red Hadoken | + |
Fake Hadoken | + |
Shoryuken | + |
Hurricane Kick | + |
Super Combo: Shinku Hadoken | + |
Sagat[]
Move Name | Input |
---|---|
High Tiger Shot | + |
Low Tiger Shot | + |
Tiger Knee | + |
Tiger Uppercut | + |
Super Combo: Tiger Genocide | + |
T. Hawk[]
Move Name | Input |
---|---|
Hawk Uppercut | + |
Hawk Dive | + or + or + |
Storm Hammer | + or + |
Super Combo: Double Typhoon | + or + |
Vega[]
Move Name | Input |
---|---|
Roll | + |
Off-the-Wall | + , then for Flying Attack ( to cancel) |
Izuna Drop | + , then or + (after Off-the-Wall) |
Off-the-Wall Spike | + |
Flip Kick | + |
Single Backflip | + |
Double Backflip | + or + |
Super Combo: Rolling Izuna Drop | + |
Zangief[]
Move Name | Input |
---|---|
Green Hand | + |
Fast Lariat | + |
Slow Lariat | + or + |
Spinning Piledrive | + or + |
Running Grab | + or + |
Double Suplex | + or + (when close) |
Super Combo: Final Atomic Buster | + or + |