|Super Street Fighter II Turbo|
Street Fighter IV
|Street Fighter Alpha 3||+|
DescriptionEditExecuted by performing a half-circle backward motion (or a full circle motion for either side, depending on the game) and pressing punch, Honda attempts to grab a ground opponent; if successful, he picks the opponent up roughly, throws them to the ground and proceeds to perform a mini Sumo Smash on them. The EX Special version has a slightly longer grab hitbox and deals more damage during the "smash" part.
The attack inflicts a sizable amount of damage and, alongside the Hundred Hand Slap, is one of the reasons why Honda can be devastating at close range. A player can also charge the last attack by holding the last input and then pressing punch near the opponent.
- In its original appearance in Super Street Fighter II Turbo, some of the sprites for this move were incomplete; there was a complete lack of shading on Honda's midsection. There has been no such lack of completion in any of his sprites since.