|Super Street Fighter II Turbo|
Street Fighter IV
|Street Fighter Alpha 3||+|
DescriptionEditExecuted by performing a half-circle backward motion (or a full circle motion for either side, depending on the game) and pressing punch, Honda performs a grab attempt on a ground opponent; if successful, he picks the opponent up roughly, throws them to the ground and proceeds to perform a mini Sumo Smash on them.
The attack inflicts a sizable amount of damage and, alongside the Hundred Hand Slap, is one of the reasons why Honda can be devastating at close range. A player can also charge the last attack by holding the last input and then pressing punch near the opponent.