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The Otoko Michi (漢道? "Manly Path") is one of Dan's Hyper Combos, introduced in Marvel Super Heroes vs. Street Fighter.

Input
Appearance Function Input
Marvel vs. Capcom series Hyper Combo Maximum only Arcade-Button-HPunchArcade-Button-LKickArcade-Stick-LeftArcade-Button-LPunchArcade-Button-LPunch
SNK vs. Capcom: The Match of the Millennium Super Combo Arcade Modifier (Max) Arcade Stick CBArcade-Stick-RightArcade Stick LR+Arcade Button Punch
SNK vs. Capcom: SVC Chaos Exceed Arcade-Button-HPunchArcade-Button-LKickArcade-Stick-LeftArcade-Button-LPunchArcade-Button-LPunch

Description[]

The move is a parody of Akuma's Shun Goku Satsu, and its command is the inverse of said move (i.e. heavy punch, light kick, back, and light punch twice quickly). Dan runs at his opponent; if he grabs them, a huge ball of energy surrounds both combatants. After a few seconds, it creates a huge explosion that takes out both Dan and his opponent, lowering Dan's health to minimum.

Tactics[]

In Marvel vs. Capcom 2, it does high damage and takes priority even over Akuma's Shun Goku Satsu. The "recoil" that occurs effectively reduces it to a last resort "all or nothing" move. In SNK vs. Capcom: SVC Chaos, however, the health reduction does not occur.

In Marvel Super Heroes vs. Street Fighter, if the player do this while being surrounded by Shuma-Gorath´s bombs this special may fail, leaving Dan at zero health, thus knocking him out.[1]

Gallery[]

References[]

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