Executed by performing a quarter-circle forward motion and pressing punch while facing right, the attack sees Gill shoot a fireball. The angle the fireball travels at is determined by the punch button pressed; light punch fires it horizontally, medium punch fires it at roughly a 30-degree angle, and heavy punch fires it at roughly a 60-degree angle. The fireball hits twice; this means it goes through most regular projectiles and cancels out most EX projectiles. It also burns the opponent on hit.
If the input is made while Gill is facing left, he will instead use Cryokinesis.