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- In Mega Man Zero 3, one of the final boss Omega Zero's attacks, "Ranbu", is visually and tactically similar to the Shun Goku Satsu: Omega glides over to Zero, hits him seven times with his O-Saber, and uppercuts him away with a sword swing.
- In Ōkami, Mrs. Orange makes cherry cakes using a parody form of the Shun Goku Satsu; this is also referenced (by Issun) in Amaterasu's win quote against Akuma in Marvel vs. Capcom 3.
- In Asura's Wrath, Asura and Evil Ryu both attempt the Shun Goku Satsu on each other at the end of their fight, ending in a draw.
Other Games Edit
- In JoJo's Bizarre Adventure: Heritage for the Future (a Capcom developed licensed fighting game based on the JoJo's Bizarre Adventure manga series), Iggy and Pet Shop have Shun Goku Satsu-styled moves. Iggy's Super Move Sand Storm begins with him approaching the opponent, then latching onto them while his Stand grabs their ankles. The camera becomes static while hitsparks are displayed and the camera returns to the opponent on the ground. Pet Shop's Raging Birdie (or Shun Birdie Satsu) has more in common to Akuma's move by name than function: it is not a throw, can be blocked and the animation is completely visible. Both Sand Storm and Raging Birdie use the same button input as the Shun Goku Satsu. These supers can be viewed here; Iggy's super can be seen at 6:57 while Pet Shop's begins at 3:29. Noriaki Kakyoin also has a Shun Goku Satsu-styled move that instead causes his Stand (his spiritual manifestation, akin to a ghost or poltergeist that he can control) to attack his enemy from within. It does not cause the screen to blackout, but it is unblockable, requires throw range and causes multiple hits.
- In the indie fighting game Skullgirls, Squigly has a secret Blockbuster named 'Shin Goku Saltsu' (a direct reference to the Shun Goku Satsu combined with the term 'salt', a fighting game community slang word for annoyance) which features an animation very similar to the Shun Goku Satsu; when the move is inputted, Squigly hovers just off the ground with her arms outstretched and dashes towards the opponent for a grab, just as Akuma does.
- In the original Bayonetta game, the secret boss, Father Rodin, has a move that directly resembles the Shun Goku Satsu. Instead of having his back to the screen, he simply lounges on the floor. This is one of the more powerful variations as it leaves the target with only single point of health left.
- In Battle Arena Toshinden 3, Abel and Veil have a move called "Ultimate Phantom" which resembles a slow version of the Shun Goku Satsu. As the move is performed, Abel/Veil disappear as the screen darkens completely save for the opponent, and rush towards the opponent; should they connect a hit, the opponent is then brutalized for a total of 8 hits by the invisible Abel/Veil, and upon finishing, the final blow sees the opponent launched into the ceiling. The main difference is their moves which Abel uses this as his desperation move while Veil uses this as his secret move.
- In Warriors Orochi 2/Musou Orochi: Maou Sairin, Orochi X AKA Shin Orochi (True Orochi) has a move similar to the Shun Goku Satsu as his R1 Type Action (he traps his opponent inside an unblockable red orb and performs rapid invisible high speed slashes at them). However, it is mostly non-fatal, save on Chaos difficulty, where it is an instant kill. In the Warriors Orochi 3/Musou Orochi 2 sequel however, it is instead replaced by a different Type Action.
- In Square Enix's Final Fantasy XIII-2, optional DLC boss Amodar uses an attack called the Iron Bear Claw as his Full ATB Skill, which resembles the Shun Goku Satsu. In addition, the player can also use this attack as a Feral Link technique, which requires the same command input as the Shun Goku Satsu.
- In Nintendo's Super Smash Bros. Brawl, Meta Knight has a Final Smash similar to the Shun Goku Satsu called the Galaxia Darkness, which can hit all available targets when it connects on at least one if more playable characters are on the field. However, it delivers below average knockback for a Final Smash and normally doesn't K.O. until the opponent's damage meter is above 100%.
- In Super Smash Bros. for Nintendo 3DS and Wii U the Shun Goku Satsu is referenced directly in Ryu's classic mode ending with a shot of a black Yoshi standing over a defeated Ryu with his back turned and the familiar hit-sparks going on the behind them.
- In Bandai Namco Games' Soul Calibur IV, Mitsurugi's Critical Finish has a similar flash to the Shun Goku Satsu; he draws his sword and unleash two powerful slashes (similar to Akuma's attacks), and in the end, the opponent is down and burning.
- In SNK's The King of Fighters 2001, Yuri Sakazaki has Desperation Move (DM) known as the Yuri Chou Enbu ("Yuri Super Swallow Dance") that acts as the Shun Goku Satsu, except that she runs to her opponent at the start and does the "peace" sign with both of her hands at the end, but only if the attack connects.
- In Sony's PlayStation All-Stars Battle Royale, Toro Inoue has a Level 3 Super Move called "Toro's dream comes true ^o^" that parodies the Shun Goku Satsu. Upon activation, Toro puts on his Oni costume and summons a club. Suddenly, Toro rushes towards the opponent(s) in the background while the screen goes black with slashes appearing on it. It then cuts to Toro standing victoriously with his back to the camera, a dark aura radiating from him, and a giant kanji of "person" (人 jin?) appearing on the ground. The name of this Super Move and the kanji that appears both reference Toro's dream to become a human.
- In Marvel Avengers Alliance, Squirrel Girl has an attack called "Wrath of the Raging Squirrel" which is an obvious parody of Akuma's "Wrath of the Raging Demon" in both name and looks with the screen going dark and the target getting hit with an unseen barrage of attacks.
- In Touhou Hisoutensoku, the character Suwako Moriya has the strongest spell card, very similar in effect to the Shun Goku Satsu, seen here.
- In the game Super Danganronpa 2, there is a mode where the player controls the character Monomi. The mode consists of Monomi fighting various "Monobeasts". The Boss Monobeast that resembles an ape is capable of using the Shun Goku Satsu on the player.
- In Sonic Wings Special or Limited, Kowful boasts and wishes to win against another opponent somewhere in another dimension or Mars but no one can be found a weakness. Then Tenukii Chaud appears behind to accept challenge against Kowful and beats up by using a similar effect before he leaves when lost a match (with kanji at his back and red hair on his head used for Mars dimension).
- In the series developed by IGS, Knights of Valour/Sangoku Senki, the portrayal of the historical figure Liu Bei (from Three Kingdoms history and Romance of the Three Kingdoms) in the 3rd game is able to perform a 10 hit reference move to the Shun Goku Satsu (but is much more brief and does not do too much damage). The technique is known as the Menghu Tiaojian/Mouko Choukan (猛虎跳澗, Fierce Tiger Leaping Valley Stream), named after a real-life Chinese martial arts technique like with many of Liu Bei's moves.
- In the Pokémon spin-off title Pokémon Duel, the player has a choice to "name" what one of their rivals says, one of the choices being "Wrath of the Red-faced Demon," a parody of Akuma's "Wrath of the Raging Demon" from Street Fighter IV. The character, named Sharon, is a "tsundere," which is why she would be "red-faced": blushing.
Anime and MangaEdit
- In episode 31 of the anime Heybot!, a dark version of the main character appears and uses the Shun Goku Satsu, a 螺 (from 螺子 neji, screw) appearing on his back after using the technique.
- The move appeared on the show, Death Battle where Akuma and Evil Ryu used it to defeat Mortal Kombat characters Shang Tsung and Scorpion respectively, the former Street Fighter character managed to do so while the latter failed. Dan also tried using the move to defeat Hercule, but he tripped and failed to pull it off.
- The move appeared on the show, One Minute Melee where God Rugal tried to use the move to defeat Bison, but it was blocked by Seth's body.