Executed by performing a quarter-circle backward motion and pressing punch, Rose swings her scarf at a certain angle. The move's function changes depending on the punch button pressed; the light punch version absorb energy-based projectiles, while the other versions reflect them.
Its main use is to reflect and/or absorb projectiles, though it also works as a physical strike.
The light punch version absorbs them and gives the Super Combo Gauge a decent boost, while also powering up her next Soul Power projectile attack based on the amount of projectiles absorbed. It may also be used to counter low attacks, such as Dhalsim's slide, if the timing is correct.
The medium punch version can reflect them back in a straight line at the opponent; it also works as a shield against some attacks. The heavy punch version deflects them skyward a 45-degree angle; this works for foes who are jumping towards Rose, and is passable as an anti-air attack with the right timing.
The EX Special version introduced in the Street Fighter IV series is the only version that can reflect other EX Special projectiles. The move uses the upwards deflect animation from the heavy punch version rather than the straight deflect animation from the medium punch version, which may cause players to misjudge the timing of the EX Soul Reflect against some projectiles.