Street Fighter Online: Mouse Generation
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| Street Fighter Online: Mouse Generation | |
|---|---|
![]() SFO:MG logo. | |
| Developer(s) | Daletto/Capcom |
| Publisher(s) | Daletto |
| Platform(s) | PC |
| Release date | April 2008 (Jpn) |
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
| Input methods | mouse |
Street Fighter Online: Mouse Generation (ストリートファイター オンライン マウスジェネレーション) is a fighting game produced by Daletto (a joint venture of Capcom and Games Arena) in association with Revoltech (an action-figure company), released for the PC in 2008. The game uses a PC mouse for combat, and the characters are customizable to some degree. The player chooses between characters which are action-figure versions of Street Fighter characters, and licensed characters based on novels, manga and anime.
While Mouse Generation can be considered a Street Fighter game (as the name would suggest), it is actually a crossover game (like X-Men vs. Street Fighter or Street Fighter X Tekken), and as such it is not canon to the Street Fighter universe.
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Characters
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Capcom
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- Ryu
- Ken
- Chun-Li
- Guile
- Zangief
- Batsu Ichimonji (from Rival Schools: United by Fate)
- Akira Kazama (from Rival Schools: United by Fate)
- Shin - the game's only original character.
Licensed Characters
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- Hu Fei (胡斐 Hiko) from Flying Fox of Snowy Mountain
- He Tieshou (何鐵手 Teiran) from Sword Stained with Royal Blood
- Mei Chaofeng (梅超風 Baichōfū) from The Legend of the Condor Heroes
- Linghu Chong (令狐沖 Reikochū) from The Smiling, Proud Wanderer
- Zhou Botong (周伯通 Shū Hakutsū) (from The Legend of the Condor Heroes)
- Cyborg 004 (Albert Heinrich from Cyborg 009)
- Cyborg 005 (Geronimo Jr. from Cyborg 009)
- Cyborg 006 (Chang Changku from Cyborg 009)
- Cyborg 009 (Joe Shimamura from Cyborg 009)
- Johannes Krauser II (Soichi Negishi's alter-ego from Detroit Metal City)
- Gavan (from Space Sheriff Gavan)
Gameplay
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Fighters are controlled by mouse movements, mouse buttons and the scroll wheel. Characters in the game were apparently action-figure versions of the actual characters, using Revoltech's action-figure 3D engine. As such, fighter's body parts could be switched and customized. The character models were designed to look like the action-figure of the characters, with blocky limbs and visible joint screws. While this engine allowed for "maximum flexibility", it made the character models "revolting".
The game was free to play. Daletto's revenue came from micro-transactions, through a store, and through in-game Gashapon dispensers (licensed from Bandai). Players were able to purchase extra body parts and outfits, to further customize their characters. Some purchasable items were fairly abstract, such as squid-shaped hats, as a cross-promotion with pre-existing squid-shaped USB thumb drives.
