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Super Charges are performed by holding down the button during input (e.g. holding punch during Ryu's Hadoken). Naturally, charging causes the attack to do more damage, and may even change properties if charged long enough (the maximum being 3 levels), though this leaves the user vulnerable.
- Level 1 - The move is performed as normal.
- Level 2 - The move becomes an EX Special, though it does not take up any portion of the Cross Gauge and the character does not become yellow. EX Specials can also be performed normally and then charged.
- Level 3 - The move becomes the character's Super Art, though it still does not take up any portion of the Cross Gauge.
List of Super Charge movesEdit
To see all moves that can be Super Charged, see List of moves in Street Fighter X Tekken.