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"おぉにぃ~無双じゃい! (Ooniii Musou jai!?)"
E. Honda

The Super Killer Head Ram (鬼無双 Oni Musou?, "Ogre Unmatched") is one of E. Honda's Super Combos in the Street Fighter games. It made its debut along with him in Super Street Fighter II Turbo.

Input
All appearances Charge backwardForwardBackward then forward + Punch
Damage
E. Honda 400

Description

Super Killer Head Ram

E. Honda executing the Super Killing Head Ram.

Executed by charging back, then pressing forward, back, forward and punch, Honda will launch himself into two consecutive Sumo Headbutts. The speed, total invincibility and distance traveled during the headbutts are determined by the punch button pressed: light punch version travels the shortest distance at the slowest rate, with the most total invincibility; heavy punch version is the exact opposite of light punch; and medium punch version balances in-between.

Super Killer Head Ram GBA

Super Killer Head Ram, as seen in Super Street Fighter II Turbo Revival.

In the Street Fighter Alpha series, Honda's level 3 Super Killer Head Ram adds an advancing Hundred Hand Slap at the end. This may have inspired the Ultimate Killer Head Ram Ultra Combo that appears in the Street Fighter IV series.

Tactics

The Super Killer Head Ram's use is generally limited; it can be utilized as a surprise punish attack, and its invincibility can give it some viability at a distance.

Video

Street_Fighter_4_EHonda_-_Super_Killer_Head_Ram

Street Fighter 4 EHonda - Super Killer Head Ram

A demonstration of the Super Killer Head Ram against Ryu.

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