The Super Killer Head Ram (鬼無双 Oni Musou?, "Ogre Unmatched") is one of E. Honda's Super Combos in the Street Fighter games. It made its debut along with him in Super Street Fighter II Turbo.
All appearances | + |
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E. Honda | 400 |
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Description
Executed by charging back, then pressing forward, back, forward and punch, Honda will launch himself into two consecutive Sumo Headbutts. The speed, total invincibility and distance traveled during the headbutts are determined by the punch button pressed: light punch version travels the shortest distance at the slowest rate, with the most total invincibility; heavy punch version is the exact opposite of light punch; and medium punch version balances in-between.
In the Street Fighter Alpha series, Honda's level 3 Super Killer Head Ram adds an advancing Hundred Hand Slap at the end. This may have inspired the Ultimate Killer Head Ram Ultra Combo that appears in the Street Fighter IV series.
Tactics
The Super Killer Head Ram's use is generally limited; it can be utilized as a surprise punish attack, and its invincibility can give it some viability at a distance.