|Tatsunoko vs. Capcom: Cross Generation of Heroes/Ultimate All Stars|
Cover for the Wii version of Tatsunoko vs. Capcom Cross Generation of Heroes. Ken the Eagle and Ryu are featured in the foreground, with the remainder of the cast in the background. The Box-art for Ultimate All-Stars is below it.
|Release date|| JP December 11, 2008|
NA January 26, 2010
|Input methods||8-way joystick, 4 buttons, Wii Remote, Classic Controller, GameCube Controller (Wii version)|
|Arcade system||Unnamed Wii-based arcade board|
Tatsunoko vs. Capcom: Cross Generation of Heroes, retitled Tatsunoko vs. Capcom: Ultimate All Stars for the international release, is a crossover fighting game featuring characters from the Japanese animation studio Tatsunoko Production and Capcom. It was originally released exclusively in Japan in December 2008, but the Wii version is now available in North America and Europe. Licensing issues involving Tatsunoko characters initially forced the game to remain a Japanese exclusive. However, Capcom worked to deal with these issues leading the Wii game to be localized outside of Japan.
The game is the seventh installment in the company's Versus series, which includes the Marvel vs. Capcom and Capcom vs. SNK games. Each player has a team of two characters, and players can switch their characters at any time, and even perform two hyper combos at the same time (which however uses three special bars). However, large characters, such as Tatsunoko's Gold Lightan and Capcom's PTX-40A fight on their own without a partner. Producer Ryouta Niizuma announced the inclusion of minigames and the option for a simplified control scheme. The game has support for the Classic Controller and the Gamecube Controller as well. The buttons are listed as "Assist" "Weak" "Medium" and "Strong".
Universal mechanics are similar to the previous Marvel vs. Capcom games. Characters can call their partner to do a predefined Variable Assist attack. Characters can tag with another character, performing an attack upon entry called a Variable Attack. Performing a Variable Counterattack also lets the player tag out with another character. Snapback is an attack that forces the opponent to switch characters should it land. Hyper Variable Combination lets characters of one team perform their Hyper moves, attacks that require a stock of level, at the same time, whereas Delayed Hyper Cancelation cancels a current Hyper move of the character with another Hyper move of the character's partner. Each character has a launcher to send the opponent to the air, allowing the character to do an Aerial Rave.
There are also new universal techniques found in the game. Variable Aerial Rave lets the character switch to his or her partner while in mid-air. Mega Crash is a defensive maneuver that frees the character from the opponent while sacrifice a part of his or her life and two stocks of levels. Assault is an offensive variation of Mega Crash. Baroque is a mode where the character glows in rainbow color while sacrificing the red portion of the character's life - activating the mode cancels the current attack animation, allowing the player to extend combos and deal more damage relative to the amount of red life that is sacrificed. Baroque ends when the character doesn't do anything or when the character performs a Hyper move.
The large characters (Gold Lightan and PTX-40A) cannot do the universal techniques that require a partner due to their single-character limit.
From Tatsunoko propertiesEdit
|Ken the Eagle||Science Ninja Team Gatchaman||Katsuji Mori|
|Casshern/Casshan||Neo-Human Casshern||Daisuke Ono|
|Tekkaman||Tekkaman: The Space Knight||Katsuji Mori|
|Polymar/Polimar||Hurricane Polymar||Kunihiko Yasui|
|Gold Lightan||Golden Warrior Gold Lightan||Issei Futamata|
|Hakushon Daimaō||The Genie Family||Tōru Ōhira|
|Jun the Swan||Science Ninja Team Gatchaman||Kazuko Sugiyama|
|Ippatsuman||Gyakuten! Ippatsuman||Masayuki Katō|
|Joe the Condor||Science Ninja Team Gatchaman||Isao Sasaki|
|Tekkaman Blade||Tekkaman Blade||Toshiyuki Morikawa|
- 1. ^ Casshern is accompanied by Friender, who assists in some of his special attacks and hyper combos.
- 2. ^ Yatterman-1 is accompanied by Yatterwan, who does his hyper combos. If using his alternate color scheme, Yatterwan is replaced by Yatterpelican.
- 3. ^ Gold Lightan cannot be teamed up with another character.
- 4. ^ Doronjo is accompanied by Boyakki and Tonzra, who assist in all of her special attacks and hyper combos.
- 5. ^ Wii-exclusive character.
- 6. Not present in Ultimate All-Stars.
- 7. New additions for Ultimate All-Stars.
From Capcom propertiesEdit
|Ryu||Street Fighter||Hiroki Takahashi|
|Chun-Li||Street Fighter II||Fumiko Orikasa|
|Batsu Ichimonji||Rival Schools: United By Fate||Nobuyuki Hiyama|
|Alex||Street Fighter III: New Generation||Hiroki Yasumoto|
|Morrigan Aensland||Darkstalkers: The Night Warriors||Yayoi Jinguji|
|Sōki/Kaijin No Sōki||Onimusha: Dawn of Dreams||Toshiyuki Kusuda|
|Rock Volnutt/Megaman Volnutt||Mega Man Legends||Mayumi Tanaka|
|PTX-40A||Lost Planet: Extreme Condition||(None)|
|Roll||Mega Man||Hiromi Igarashi|
|Saki Omokane||Quiz Nanairo Dreams||Yōko Honna|
|Viewtiful Joe||Viewtiful Joe||Shinji Kawada|
|Frank West||Dead Rising||Peter Von Gomm|
|Zero||Mega Man X||Ryotaro Okiayn|
- 1. ^ Morrigan is assisted by Lilith during her Darkness Illusion hyper combo.
- 2. ^ PTX-40A cannot be teamed up with another character.
- 3. ^ Viewtiful Joe is assisted by Sexy Silvia during his Six Machine Cannon hyper combo.
- 4. ^ Wii-exclusive character
- 5. ^ Final Boss
- ↑ Template:Cite interview
- ↑ Kramer, Chris (2008-05-18). Capcom E3 Mystery Game #1 revealed in July Nintendo Power. Capcom Unity. Retrieved on 2009-05-18.