Executed by performing a quarter-circle back motion and pressing punch, Laura creates a slow-moving electric projectile. If the punch button is held, Laura will charge her Thunder Clap, giving it further range and additional hits. Unlike many other projectiles in the series, Thunder Clap only moves a short distance in front of Laura before fizzling out, although its EX Special variant travels a little over halfway across the screen.
Thunder Clap is a nontraditional projectile in that its greatest use comes in close quarters, where it serves as a tool for setting up dangerous mixups, applying unpredictable pressure and even allowing Laura to combo into her Critical Arts. At a distance, she can use Thunder Clap to ward off projectiles and even eat through them in some cases, forcing an approach from the opponent.
Similar Moves Edit
- This is the first projectile that belongs to a playable grappler in the series.
- While charging Thunder Clap, Laura appears to rub her hair, building static electricity before releasing the projectile. This is refuted by Laura in some of her post-fight dialogue.
- Thunder Clap is very similar to Dan's Gadoken because the two do not go through the whole screen, only a portion close to the character.