|filling out and expanding the article. Please remember to source everything added, especially as more information is released.|
This article doesn't look so good... Specifically: Adding clear details on new modes.
You can help the Street Fighter Wiki by rewriting/adding to it.
Ultra Street Fighter II: The Final Challengers is a 2D fighting game and the newest version in the Street Fighter II series; it is an updated version of Super Street Fighter II Turbo, currently set for release for the Nintendo Switch in May 2017. This version will add Evil Ryu from the Street Fighter Alpha games and Violent Ken from SNK vs. Capcom: SVC Chaos to the roster. There are no current plans for the game to release on other consoles unless the game sells well on the Nintendo Switch.
There are two graphic options confirmed, which are Classic and HD Remix graphics. However, the characters' character select/victory and defeat/continue arts are remastered from classic graphics version's arts. There is also Dramatic Battle Mode that was featured in home versions of Street Fighter Alpha games, which allows two players to face CPU opponents together. A new soundtrack has been produced for the game, with the music being closer to Super Street Fighter II Turbo and not being remixes with unique styles.
Akuma is now a regularly selectable character in addition of Random Select, and two new characters have been added as well: Evil Ryu and Violent Ken. This marks Violent Ken's first appearance in a mainline Street Fighter game. Evil Ryu retains most of his moves from Ultra Street Fighter IV and his voice is an altered version of original Ryu's, sounding more demonic. Violent Ken has new tools carried over from SVC Chaos, such as his command teleport dash, Rasetsu Kyaku..
The game has a few changes from Super Street Fighter II Turbo. Teching throws is now possible. The balance changes from HD Remix aren't returning for Ultra Street Fighter II, with characters retaining their gameplay from Super Street Fighter II Turbo. This means certain moves and changes from HD Remix, like the addition of Ryu's fake Hadoken and Zangief's Spinning Piledriver being a "180" motion are not in the game. Chun-Li and E. Honda can't store their supers.
The game features four new modes; the "Way of the Hado" mode; a first-person shooting gallery where players takes control of Ryu and fight waves of Shadaloo soldiers using the Joy-Con motion controllers. To do the moves in Way of the Hado, the moves have to be mimicked with the controllers. Ryu can be improved in this mode using the Practice Mode, which lets players practice a fighter's moves and gain experience points to improve the following parameters; vital (health), attack, speed, guts, defense and luck.
Story Mode has three stages: Beginner, Standard, and Extra. It is currently unknown if the mode has an actual story or if it is just the Arcade Mode.
Gallery Mode features over 1400 illustrations from an official Street Fighter artbook.
Color Edit mode allows players to make custom color schemes of a given fighter; up to ten colors can be saved for each custom character which can also be used in all game modes, including online.
Ultra Street Fighter II: The Final Challengers was announced for the Nintendo Switch console in January 2017 and marked the beginning to celebrate the series' 30th anniversary. The development team for the game is composed of a mixture of old and young employees, some of which worked on recent Capcom fighting games like Street Fighter V and Marvel vs. Capcom: Infinite. With the last Street Fighter title to release on a Nintendo system being Super Street Fighter IV: 3D Edition for the Nintendo 3DS in 2011, Capcom saw the launch of the Nintendo Switch as an opportunity to bring a brand-new remixed version of a classic Street Fighter game to a Nintendo console. The mindset of Ultra Street Fighter II's development was to allow a parent to introduce Street Fighter II to a newer generation.
On February 14, 2017, the game was fifty procent complete.
On the decision to revisit Street Fighter II, series producer Yoshinori Ono noted that they wanted to go back to their roots. Capcom chose to include two graphical styles so that the game would give old players a sense of nostalgia but still appeal to a younger audience with the update art. The game's high-definition graphics were created by Udon Entertainment. The development team did not want to overhaul the game's balance as they want the game to feel like a fighting game from the 1990s. However, they felt that some questionable aspects of the game's balance should be re-tuned.
- If the graphic setting is in HD Remix, the characters will use the Japanese voice actors and sound effects from the current Street Fighter games since Street Fighter IV onwards, rather than also having English voice actors while in that graphic mode. While Classic graphic settings' sounds remained the same as the previous Street Fighter II update series.
- ↑ https://www.eventhubs.com/news/2017/mar/01/ultra-street-fighter-2-final-challengers-hits-nintendo-switch-may-26th/
- ↑ https://www.eventhubs.com/news/2017/jan/21/if-title-sells-extremely-well-well-consider-it-time-being-its-only-going-be-switch-ono-usf2-console-availability/
- ↑ https://www.nintendo.co.jp/software/switch/babba/index.html
- ↑ https://twitter.com/JWonggg/status/819932190972739585
- ↑ https://twitter.com/JWonggg/status/819930868600999936
- ↑ http://www.gamer.ne.jp/news/201702170010/
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 http://uk.ign.com/articles/2017/01/20/6-things-we-learned-about-ultra-street-fighter-ii-on-nintendo-switch
- ↑ https://www.eventhubs.com/news/2017/jan/15/capcom-wanted-dads-who-grew-street-fighter-2-play-new-version-together-their-children-ayano-talks-usf2-famitsu-interview/
- ↑ http://www.siliconera.com/2017/02/14/ultra-street-fighter-iis-fps-mode-will-shoryuken-hadouken-joy-cons/